Playoffs End:






Coed 3-on-3 Basketball combines the convenience of pickup basketball with the intensity and fun of Staff Sports competition. Come play and compete in games up to 30 to determine who is "on fire."


The format for gameplay has been designed for more time on the court with less required organization. Teams can have up to 5 members. Most traditional rules apply with a few important exceptions.

For maximum flexibility and fun, Staff Sports has switched to a series of round-robins. This scheduling format guarantees all participants will have the opportunity to play a couple matches when it works with their schedule. Dates and times for Staff Sports Basketball will be announced regularly, and you’ll have the opportunity to sign up as a team when it works.


To align with other sporting events offered this spring, the school or department with the most games won at the end of the season will be the victor. See the Rules below for more details.



Feb 5th to Mar. 16th, playoffs from Apr 2nd - 20th.

Key Points

Coed, 3-on-3, half court

Timeframe: 2 hours

Team Size: 3-5


Close-toed shoes, time keeping device, basketball, half of a court


Staff Sports Format

  1. A series of sports days will be played this Spring, between late February and late May.
    1. Details including the time, day, location and max number of teams for each round-robin will be posted to the Staff Sports Basketball page as information becomes available.
    2. Participants are encouraged to sign up in advance as individuals to reserve a spot.
    3. An acting Staff Sports Representative will assist in organizing the round-robin based on the number participants at each event.
  2. Any District employee who has signed the waiver and release may sign up and play in one or more round-robins.
  3. Each team will play at least three games.
  4. Teams will rotate opponents after each game.
  5. Although rosters may include up to five players, three players are allowed on court at a time.
  6. Substitutions may be made after a basket or an out-of-bounds play but are encouraged to wait until halftime.
  7. Teams are encouraged to have members of both genders.
  8. The game will be played to 30 points or 20 minutes of play– whichever comes first.
  9. A short 5 minute break will occur after the first 10 minute halve.
  10. Each basket equals 1 point, regardless of where the shot is taken from.
  11. Games will be played on a standard hoop, on one end of a regulation court (i.e. half court).



Game Play

  1. The game will begin by either a coin toss or by alternating free throw attempts. This method will be chosen by the teams. A coin toss will start the game if both teams cannot agree.
  2. Play will always start with an in-bound pass from behind the check line. This includes fouls, out-of-bounds, and all other starts after a dead ball. Teams do not need to in-bound on missed baskets, but on defensive rebounds (and other live ball changes of possession) a player on the new offense with the ball must get both feet past the check line before that team can make a basket.
  3. A basket made by an unchecked ball will not count and possession will go to the opponent.
  4. Each basket is worth one point, even if the shot is from beyond the 3-pt. arc.
  5. Teams fouled on the twenty-eighth or twenty-ninth points have the option of in-bounding the ball, or shooting a one point free-throw.
  6. A free throw is a normal free throw, where the ball is live if missed. Players may enter the lane only after the ball has touched the rim or backboard.
  7. The first team to score 30 points or the team leading at the end of the 20 minute time limit will win. It is not necessary to win by two points. In case of a tie at the end of 20 minutes, the winner will be decided by the next basket made.
  8. There are no time outs. Time will not be stopped to discuss any call.
  9. Fouls: The game is self-officiated. Fouls may be called by either team at any time. Calls are usually reserved for either:
    1. Fouls by the defense which deprive an offensive player from scoring and/or
    2. Fouls by the offense which enable a basket to be scored by an unfair act by an offensive player against a defensive player.
    3. Off the ball fouls and calls for violations such as traveling should rarely be called. Constant calling of trivial fouls will take away from game time and decrease the general enjoyment of the game. Fouls may be called on shots prior to a basket being made (i.e. the ball hitting the rim or backboard) or on a miss. If the ball doesn't hit anything-ease up defense, either that was an air ball or that was a nasty foul.
    4. The fouled team will receive the ball at the check line.


Players & Substitutions

  1. Each team consists of three active players.
  2. Substitutions may be made by a team in control of the ball behind the check line. The offensive team must shout "sub" and then hand the ball to the nearest opponent. The defensive team may make substitutions at this time as well. Once all substitutions have been made, the defensive team will bounce-pass the ball to the offense to show they are ready and the offense will restart the game by in-bounding from the check line.




  1. In cases where teams can not reach an agreement on a disputed incident, one player (any one) from each team will shoot from the top of the key.
  2. The same two players will shoot the dispute in its entirety; however, any two are eligible to shoot the next dispute.
  3. Shots will alternate until one player has made a basket when the opponent has not. The team of the player scoring the unanswered basket will get the call. These baskets do not count toward game score.